AI Insights · Timothy · January 2023
Top 5 Disney Games Performance in Algeria, Q4 2022
Explore the performance of the top 5 Disney games on a unified platform in Algeria during Q4 2022, including trends in weekly downloads, revenue, and active users.
Overview of Top 5 Disney Games in Algeria for Q4 2022
In the fourth quarter of 2022, the top Disney games on a unified platform in Algeria showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game’s trends.
Marvel Contest of Champions
Weekly revenue for Marvel Contest of Champions peaked at approximately $345 in the week of November 21. The game saw a steady decline in downloads, starting from around 862 in late September and ending close to 632 by the end of December. Active users also saw a slight decline, beginning at 2.6K in late September and decreasing to about 2.2K by the end of the year.
MARVEL Future Fight
MARVEL Future Fight experienced a significant peak in weekly revenue of around $169 during the week of November 21. Downloads fluctuated throughout the quarter, with a notable high of 1.6K in the week of October 24 and a low of 220 in early December. Active users varied, peaking at 9.8K in October and ending the quarter at approximately 8.9K.
Star Wars™: Galaxy of Heroes
In Q4 2022, Star Wars™: Galaxy of Heroes saw a peak revenue of $223 in the first week of October. Downloads were highest at 1.3K in the same week and dropped to 216 by the end of December. The game’s active users peaked at 9.7K in early October but decreased to around 6.6K by the end of the quarter.
Pirates of the Caribbean : ToW
Pirates of the Caribbean : ToW maintained a relatively stable weekly revenue, with a peak of $38 at the end of September and generally hovering around the $20 mark for the rest of the quarter. Downloads saw a significant drop early in the quarter but stabilized around 245-310 towards the end. Active users decreased from 2.1K in late September to approximately 1.2K by the end of December.
LEGO® Star Wars™: TCS
For LEGO® Star Wars™: TCS, weekly revenue remained low, peaking at $11 in the week of December 19. Downloads were minimal throughout the quarter, peaking at just 23 in late September and dropping to around 12 by the end of the year. Active users also saw minimal engagement, with a peak of 41 in early October and virtually no activity in some weeks.
For more detailed insights and data, visit Sensor Tower.